Advances in Computer Entertainment

Advances in Computer Entertainment

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This book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts were carefully reviewed and selected from a total of 133 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including new devices; evaluation and user studies; games as interface to serious applications; creating immersion; interfaces; new experiences; procedural approaches and AI; and theory. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.Observers noted down their statements, the perceived body language and the operation of the appliance. ... overall 4 measured tasks, two on each oven: (a) 1 simple and 1 complex task using GuideMe for one oven and (b) 1 simple and 1 complex task using the printed original manual for the other oven. ... The majority of the users already knew similar ovens before the test (55% Stoves, 70% Bosch) .

Title:Advances in Computer Entertainment
Author:Dennis Reidsma, Katayose Haruhiro, Anton Nijholt
Publisher:Springer - 2013-11-08


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