This book is written in a Cookbook style with short recipes designed to effectively teach tools in the minimum amount of time. Each recipe hits on a topic that can be combined or incorporated with other recipes to give you the building blocks you need to start making great designs with Cinema 4D. Rather than demonstrating how to make a few specific and extensive projects, the recipes create a solid base of knowledge to help the reader understand the tools available to foster their own creativity.This book is for professional artists working in architecture, design, production, or games and wanting to use Cinema 4D to create amazing 3D graphics. It is for anyone who wants to quickly get up to speed with Cinema 4D to create 3D projects that run laps around simple 2D designs.11. 12. Frame will only do the frame in which the playhead is currently positioned. All Frames does the entire length of the timeline, and Manual allows you to set specific start and end points using the From and To fields. Manual allows you toanbsp;...
|Title||:||Cinema 4D R14 Cookbook|
|Publisher||:||Packt Publishing Ltd - 2013-01-01|