Designing Games

Designing Games

4.11 - 1251 ratings - Source

Describes the principles of computer game design, covering such topics as creating game mechanics, combining narrative with interactivity, building interactions, and establishing metaphor vocabulary.A Guide to Engineering Experiences Tynan Sylvester ... 157 as deep game, 64 market for, 261a€“263 social interaction in, 23 string of pearls structure in, 98 StarCraft II balance and skill in, 163, ... 136 flow in, 139 string of pearls structure in, 98 Super Mario Galaxy as social network game, 23 experience of, 34 Super Meat Boyanbsp;...

Title:Designing Games
Author:Tynan Sylvester
Publisher:"O'Reilly Media, Inc." - 2013-02-15


You Must CONTINUE and create a free account to access unlimited downloads & streaming