DirectX, RDX, RSX, and MMX Technology

DirectX, RDX, RSX, and MMX Technology

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Post-publication chapters available! Chapter 24 and Chapter 25 (in PDF format) Until now multimedia developers had to program directly to hardware in order to maximize application performance. DirectX, RDX, RSX, and MMX technology are new advancements that enable programmers to write applications that take advantage of hardware acceleration without direct hardware programming. Written by Intel experts who are developing and applying these new technologies, qDirectXAE, RDX, RSX, and MMXoTechnologyo: A Jumpstart Guide to High Performance APIsq takes a hands-on approach to illustrate the latest technologies from Microsoft, Intel, and Progressive Networks. This book: Shows programmers how to get up to speed on each API and provides key hints, tips, and advice throughout the text Covers DirectX (DirectDraw*, Direct3D*, DirectSound*) and DirectShow (formerly ActiveMovie) APIs from Microsoft; RDX and RSX from Intel; and RealMedia from Progressive Networks Illustrates optimization techniques for Pentium, Pentium with MMX Technology, and the Pentium II processors Demonstrates how to use Intel's VTune and PMonitor for processor and memory optimization 0201309440B04062001Haquot;0 PflPj Four packed consecutive words I Word 3 I Word 2 I Word 1 I Word 0 I Two packed consecutive double words Til | J Double Word 0 I Double Word 1 One quad word 1 FIGURE 20-5 Data formats for MMX technology instructions.

Title:DirectX, RDX, RSX, and MMX Technology
Author:Rohan Coelho, Maher Hawash
Publisher:Addison-Wesley Professional - 1998


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