What knowledge and skills do designers of learning technologies need? What is the best way to train them to create high-quality educational technologies? Distilling the wisdom of expert instructors and designers, this cutting-edge guide offers a clear, accessible balance of theory and practical examples. This cutting-edge guide: synthesizes learning, instructional design, and educational technology perspectives on learning-centered technology a highlighting how interdisciplinary work is driving the fields of the learning sciences and technology design and development offers helpful resources for both faculty and students a including descriptions of a variety of successful courses in learning technology design, examples of student work with commentary by instructors and students, and discussions of qlessons learnedq in course development includes a qTo the Studentq chapter that speaks in plain language about what is exciting and challenging about creating technology for kids Directed to university instructors working with students on developing educational software projects and to managers leading learning technologies development teams, this book is a valuable resource for guiding and inspiring the next generation of designers of learning technologies.Some examples include Model-It (Metcalf, Krajcik, and Soloway, 2000); Digital IdeaKeeper (Quintana aamp; Zhang, 2004a, 2004b), and the ... For example, I will show students the storyboards and prototypes from my previous software projects .
|Title||:||Educating Learning Technology Designers|
|Author||:||Chris DiGiano, Shelley Goldman, Michael Chorost|
|Publisher||:||Routledge - 2008-11-19|