Entertainment Computing - ICEC 2015

Entertainment Computing - ICEC 2015

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This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.In the game Questions and Answers: a€c Method for entering the Thermometer function is not intuitive and may be activated unintentionally. a€c Child was not able to clearly determine when an answer was incorrect, and insisted on the error.

Title:Entertainment Computing - ICEC 2015
Author:Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka
Publisher:Springer - 2015-09-24


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