Second we delve into the nature of reciprocal behaviour in one-shot environment. Do people have a stronger propensity to reward or punish? When reacting to intentions, Offerman (2002) concluded that people punish more. Using the Falk and Fischbacher (2006) model, we extend Offerman's design.... had to answer two quiz questions at the end of the instructions. The program did not allow them to continue until the questions were answered correctly. The game was described in an abstract framework devoid of roles like a#39;employersa#39; andanbsp;...
|Title||:||Essays in Laboratory and Field Experiments in Economics|
|Publisher||:||ProQuest - 2008|