Game Programming in C++

Game Programming in C++

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Designed by hobbyists and beginning developers, a helpful handbook takes programmers step-by-step through a series of hands-on exercises that teach them how to build a complete 3D asteroid game, covering such topics as engine creation, 3D programming with SDL and OpenGL, animation effects, audio, and networking, using such tools as VisualStudio.NET, Paintshop Pro, and more, which are included on the accompanying CD-ROM. Original. (Beginner)... 56 AABB (Axis- Aligned Bounding Box) bounding sphere vs., 231 overview of, 228-230 plane collisions vs., 232 Action/ Arcade genre, ... 1 1 1 arrays, vertex, 156-158 ASCII (American Standard Code for Information Interchange) table, 369 assert method, debugging, 366 ... sound layer, 202 for user manual, 358 basic texture mapping, OpenGL, 129-135 beta tests, 354-356 billboard animation, 287- 291, anbsp;...

Title:Game Programming in C++
Author:Erik Yuzwa
Publisher: - 2006-01


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