Games | Game Design | Game Studies

Games | Game Design | Game Studies

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How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth's introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies.ArBy creating a 3D virtual production space, you can work with your fellow filmmakers in a very descriptive, data-rich, virtual representation of the film before you even start making it.Al22 Und ... If I want to fly through space, or change my perspective, I can. ... 24 Ault, Susanne: ArBlu-ray/videogame discs to be released for PS3anbsp;...

Title:Games | Game Design | Game Studies
Author:Gundolf S. Freyermuth
Publisher:transcript Verlag - 2015-03


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