-- Detailed coverage of GUI development with Visual C++.-- -- Includes dozens of great tips, recommended practices, and cautions.-- A great companion to C++ How to Program, 2/E -- or any ANSI/ISO C++ book!This companion to C++ How to Program, Second Edition -- the world's most widely used C++ textbook -- carefully explains how to use Microsoft's Visual Studio 6 integrated development environment (IDE) and Visual C++ 6 to create Windows programs using the Microsoft Foundation Classes (MFC). Key topics include: Win32 and console applications; online documentation and Web resources; GUI controls; dialog boxes; graphics; message handling; the resource definition language; and the debugger. The book includes 15 qlive-codeq Visual C++/MFC programs with screen captures; dozens of tips, recommended practices and cautions; and exercises accompanying every chapter. This book is part of a family of resources for teaching and learning C++, including a Web site with the book's code examples, an optional interactive CD-ROM (C a C++ Multimedia Cyberclassroom), and more.a companion to C++ how to program, 2/E Harvey M. Deitel, Paul J. Deitel, Tem R. Nieto, Edward T. Strassberger ... The Fourth Edition of Java How to Program now includes a new focus on object- oriented design with the UML, full-coloranbsp;...
|Title||:||Getting started with Microsoft Visual C++ 6 with an introduction to MFC|
|Author||:||Harvey M. Deitel, Paul J. Deitel, Tem R. Nieto, Edward T. Strassberger|