This work for the layman explains how to get a copyright for software and computer output. The book discusses object and source code deposits, copyright laws and CD-ROMS, registration of computer games, copyright protection for databases, and many related topics.For example, if you grant Gamesell, Gamehype and Gameland a non-exclusive ... they may all use their copy of LOANIT simultaneously, subject to any restrictions Mary has written into the agreement. ... As we mentioned, exclusive licenses always involve an ownership transfer, no matter how limited they may be to time, anbsp;...
|Title||:||How to Copyright Software|
|Author||:||M. J. Salone|
|Publisher||:||NOLO - 1987-01-01|