Developing a high performance math library will help programmers make full use of increasingly-powerful GPUs as well as enabling the study of using GPUs for general purpose applications. Math functions are a critical part of many high performance applications, and their use consumes a large percentage of many programs' CPU times. In order for a GPU-based math library to be useful, it must provide accurate results. Similarly, it must show a performance and/or power consumption advantage over a CPU-based math library.Additionally, multiple textures can be attached to FBOs, thus allowing for multiple outputs. 4.2 Test Setup The GPU study done for this thesis tested several machines. The most thoroughly tested were two iMac machines: a shipping Core Duoanbsp;...
|Title||:||Investigating the Potential of a GPU-based Math Library|
|Publisher||:||ProQuest - 2007|