Learning and the E-Generation

Learning and the E-Generation

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Understanding video games: The essential introduction. London: ... Screenplay: children and computing in the home. London: ... Young students using iPads: App design and content influences on their learning pathways. Computers ... A comparison of communication using the Apple iPad and a picturebased system.

Title:Learning and the E-Generation
Author:Jean D. M. Underwood, Lee Farrington-Flint
Publisher:John Wiley & Sons - 2014-12-23


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