This book presents the main scientific results of the 10th International Symposium of Computer Science in Sport (IACSS/ISCSS 2015), sponsored by the International Association of Computer Science in Sport in collaboration with the International Society of Sport Psychology (ISSP), which took place between September 9-11, 2015 at Loughborough, UK. This proceedings aims to build a link between computer science and sport, and reports on results from applying computer science techniques to address a wide number of problems in sport and exercise sciences. It provides a good platform and opportunity for researchers in both computer science and sport to understand and discuss ideas and promote cross-disciplinary research. The strictly reviewed and carefully revised papers cover the following topics:Modelling and Analysis, Artificial Intelligence in Sport, Virtual Reality in Sport, Neural Cognitive Training, IT Systems for Sport, Sensing Technologies and Image Processing.Establishing the accuracy and feasibility of microsoft kinect in various multidisciplinary contexts. EFL Kinect: Project ... Depth Biomechanics manual. 2015. http://www.depthbiomechanics.co.uk/?s=manual (Acessed 2015-07-07) 8. KINOVEAanbsp;...
|Title||:||Proceedings of the 10th International Symposium on Computer Science in Sports (ISCSS)|
|Author||:||Paul Chung, Andrea Soltoggio, Christian W. Dawson, Qinggang Meng, Matthew Pain|
|Publisher||:||Springer - 2015-10-02|