Scientific Computing with Multicore and Accelerators

Scientific Computing with Multicore and Accelerators

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The hybrid/heterogeneous nature of future microprocessors and large high-performance computing systems will result in a reliance on two major types of components: multicore/manycore central processing units and special purpose hardware/massively parallel accelerators. While these technologies have numerous benefits, they also pose substantial performance challenges for developers, including scalability, software tuning, and programming issues. Researchers at the Forefront Reveal Results from Their Own State-of-the-Art Work Edited by some of the top researchers in the field and with contributions from a variety of international experts, Scientific Computing with Multicore and Accelerators focuses on the architectural design and implementation of multicore and manycore processors and accelerators, including graphics processing units (GPUs) and the Sony Toshiba IBM (STI) Cell Broadband Engine (BE) currently used in the Sony PlayStation 3. The book explains how numerical libraries, such as LAPACK, help solve computational science problems; explores the emerging area of hardware-oriented numerics; and presents the design of a fast Fourier transform (FFT) and a parallel list ranking algorithm for the Cell BE. It covers stencil computations, auto-tuning, optimizations of a computational kernel, sequence alignment and homology, and pairwise computations. The book also evaluates the portability of drug design applications to the Cell BE and illustrates how to successfully exploit the computational capabilities of GPUs for scientific applications. It concludes with chapters on dataflow frameworks, the Charm++ programming model, scan algorithms, and a portable intracore communication framework. Explores the New Computational Landscape of Hybrid Processors By offering insight into the process of constructing and effectively using the technology, this volume provides a thorough and practical introduction to the area of hybrid computing. It discusses introductory concepts and simple examples of parallel computing, logical and performance debugging for parallel computing, and advanced topics and issues related to the use and building of many applications.There seems to be no doubt that future generations of computer systems, ranging from laptops to supercomputers, will ... with thousands of IBM Cell Broadband Engine processors, the chip originally developed for the Sony PlayStation3. ... is this book for supercomputing experts, but also for the masses who now have extreme performance in their laptop or game box. ... Critical parts of the software infrastructure are already having a very difficult time keeping up with the pace of change.

Title:Scientific Computing with Multicore and Accelerators
Author:Jakub Kurzak, David A. Bader, Jack Dongarra
Publisher:CRC Press - 2010-12-07


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