qThis study sketches some of the various trajectories of digital games in modern Western societies, looking at the growth and persistence of the moral panic that continues to accompany massive public interest in digital games. The book continues with a new phase of games research exemplified by systematic examination of specific aspects of digital games and gamingq--Provided by publisher.Studies on the Culture of Video Games and Gaming J. Patrick Williams, Jonas Heide Smith ... the fact that both my parents were quite into Lord of the Rings and I used to get read The Hobbit as a bedtime story by my mum, .... so Ia#39;d always ... Hammer 40, 000, which I sent into Games Workshop and they liked enough to send back release forms to say, aWell we might use this, so sign the copyright over to us.
|Title||:||The Players' Realm|
|Author||:||J. Patrick Williams, Jonas Heide Smith|
|Publisher||:||McFarland - 2007-03-28|