Transactions on Edutainment IX

Transactions on Edutainment IX

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This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This issue contains a special section on serious games with 8 outstanding contributions from the VS-Games 2011 conference; furthermore, there are 13 regular papers. These contributions clearly demonstrate the use of serious games and virtual worlds for edutainment applications and form a basis for further exploration and new ideas.Real-Time Rendering Framework in the Virtual Home Design System Pengyu Zhu1, Mingmin Zhang1, and Zhigeng Pan2, aˆ— 1State Key Lab of CADaamp;CG, Zhejiang University, Hangzhou, 310027 2 Digital Media and HCI Research Center, anbsp;...

Title:Transactions on Edutainment IX
Author:Zhigeng Pan, Adrian David Cheok, Wolfgang Mueller, Fotis Liarokapis
Publisher:Springer - 2013-03-02


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