This is a collection of essays on the arts, new media, popular culture, and technologies as they influence practices of curriculum development and teaching. The authors - artists, educators, scholars, and researchers with both scholarly and practical expertise - share their teaching practices and curriculum knowledge, and reflect upon challenging issues in contemporary art, popular culture, new media, and technology. Each chapter proposes pedagogical structures and curriculum resources that can be adapted to diverse school contexts and technical resources. The perspectives gathered in this book reflect ideas drawn from several disciplines, including contemporary art, histories of the arts, culture and technology, cultural studies, and media studies, as well as various approaches to the study of technologies; authors also incorporate a range of educational theories and instructional practices, mainly from the visual and performing arts. At times explicit and at others implicit, these wide-ranging conceptual influences inform the varied curriculum and teaching practices described here. Together, these essays and their companion DVD, which illustrates many of these diverse perspectives, provide a comprehensive and thoughtful look at arts-based approaches to new media.Your software manual should contain all the information you need for outputting your project using either method. ... if you wish to display your work as, for example, part of an exhibition or some other display (Final Cut Pro 4 Usera#39;s Manual, 2003, p. 408). Another ... You will then be able to use this self-contained QuickTime movie to create a DVD using authoring software such as iDVD or DVD Studio Pro.
|Author||:||Cathy Jean Mullen|
|Publisher||:||Peter Lang - 2010|