qVisual Quantum Mechanicsq uses the computer-generated animations found on the accompanying material on Springer Extras to introduce, motivate, and illustrate the concepts explained in the book. While there are other books on the market that use Mathematica or Maple to teach quantum mechanics, this book differs in that the text describes the mathematical and physical ideas of quantum mechanics in the conventional manner. There is no special emphasis on computational physics or requirement that the reader know a symbolic computation package. Despite the presentation of rather advanced topics, the book requires only calculus, making complicated results more comprehensible via visualization. The material on Springer Extras provides easy access to more than 300 digital movies, animated illustrations, and interactive pictures. This book along with its extra online materials forms a complete introductory course on spinless particles in one and two dimensions.Selected Topics with Computer-Generated Animations of Quantum-Mechanical Phenomena Bernd Thaller.        ... Physics. Springer- Verlag, New York, 1996.  J. J. Sakurai, San F. Tuan. Modern Quantum Mechanics. Addison-Wesley, Reading ...  G. L. Squires. Problems in Quantum Mechanics. With solutions. Cambridge University Press, Cambridge, 1995.  L Sobrino.
|Title||:||Visual Quantum Mechanics|
|Publisher||:||Springer Science & Business Media - 2007-05-08|